############################# EXTERIOR SHADERS #############################

[INCLUDE: common/materials_carpaint.ini]

[Material_CarPaint_Solid]
Materials = ExtShinyBlack, CSR2_OEM_Audi_ABTRS7R_1, RIMS_Black, PianoBlack
FresnelMax = 1
FresnelC = 0.09
BrightnessAdjustment = 0.1 ; compensates for ambient specular
ColoredSpecular = 0.9
AmbientSpecular = 0.4
AmbientSpecularEXP = 2.5
ClearCoatThickness = 0.1

[Material_CarPaint_Solid]
Skins = 

[Material_CarPaint_Metallic]

Materials = Carpaint2

[Material_CarPaint_Pearl]
Skins =


############################# GLASS #############################

[INCLUDE: common/materials_glass.ini]

ExteriorGlassFilmedMaterials= 
ExteriorGlassTintedMaterials= 
ExteriorGlassHeadlightsMaterials = 


[Material_Glass]
Materials = WindowDark
ThicknessMult = 1.5
EXTRA_MASK_PASS = 0
EXTRA_MASK_PASS_OPACITY = 1
FilmIOR=2

[Material_Glass]
Meshes = GEO_GLASS_TAILLIGHTS_SUB0, GEO_GLASS_TAILLIGHTS_SUB1, Object2069, GEO_GLASS_TAILLIGHTS_SUB2, Object2082
FilmIOR = 2.6
ThicknessMult = 0.5
ProfileFix = 0.05
MaskPass = 003           ; mask pass opacity
MaskPassColor = 0, 0, 0  ; mask pass color adjustment

[Material_Glass]
Materials = Window
FilmIOR = 2.6
ThicknessMult = 2
ProfileFix = 0.05
MaskPass = 1           ; mask pass opacity
MaskPassColor = 0, 0, 0  ; mask pass color adjustment

[Material_Glass]
Materials = GlassClear
ThicknessMult = 1.0
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 1
FilmIOR=2.6

[Material_Glass]
Meshes = GLASS_Displays
ThicknessMult = 0.1
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 1
FilmIOR=1.5

[Material_PhotoelasticGlass]
Meshes=GEO_GLASS_HEADLIGHTS
FilmIOR=2.6
ThicknessMult = 3



############################# INTERIOR SHADERS #############################

[INCLUDE: common/materials_interior.ini]
DisableDev = 1


>>>>>> METAL <<<<<<<<


[Material_Carbon]
Materials = GEO_EXHAUST_CARBON, GEO_CARBON_SUB1, Object1949, Object1849, GEO_CARBON_SUB0, GEO_SWHEEL_CARBON
BrightnessAdjustment = 0.9
ClearCoatF0 = 0.20
DetailScale = 100
Smoothness = 0.9


[Material_Metal_v2]
Materials = chrome_lights_red_dark
BrightnessAdjustment = 0.05
DetailScale = 26
Metalness = 0.85
Reflectance = 0.95
Smoothness = 0.99
LocalReflectionsSharpness = 0.6
DetailTexture = 1

[Material_Metal_v2]
Meshes = GEO_EXHAUST_INT
BrightnessAdjustment = 0.05
DetailScale = 10
Metalness = 0.05
Reflectance = 0.25
Smoothness = 0.25
LocalReflectionsSharpness = 0.1		ext_rim, EXT_Rim
DetailTexture = 1

[Material_Metal_v2]
Materials = chrome_ext, wheel_badge_chrome
BrightnessAdjustment = 1
DetailScale = 3
Metalness = 0.75
Reflectance = .9
LocalReflectionsSharpness = 0.2		ext_rim, EXT_Rim
DetailTexture = 1
Smoothness = 0.95




[Material_Metal_v2]
Materials = tail_chrome
BrightnessAdjustment = 0.0
DetailScale = 0
Metalness = 0.3
Reflectance = 0.12
LocalReflectionsSharpness = 0.1
DetailTexture = 1
Smoothness = 0.95




[Material_Metal_v2]
Materials = Int_chrome, chrome_satin, wheel_nuts, 
BrightnessAdjustment = 1
DetailScale = 0.1
Metalness = 0.65
Reflectance = 0.8
LocalReflectionsSharpness = 0.1
DetailTexture = 1



>>>>>> INTERIOR <<<<<<<<

[Material_Plastic]
Meshes = GEO_FILL_VENTS
BrightnessAdjustment = 0.0


[Material_Metal_v2]
Materials = ChromeInt
BrightnessAdjustment = 0.3
DetailScale = 0
Metalness = 0.2
Reflectance = 0.5
LocalReflectionsSharpness = 0.1
DetailTexture = 1

[Material_InteriorPBRDetail]
Materials=SeatsDetail
DetailScale = 8
Reflectance = 0.002
BrightnessAdjustment = 0.7


[Material_InteriorPBRDetail]
Materials=Speakers
Reflectance = 0.015
BrightnessAdjustment = 0.7

[Material_InteriorPBRDetail]
Materials=Material #811, Grille3, shifter_stitch_skin, Badge01, CSR2_InteriorZone2
Reflectance = 0.001
BrightnessAdjustment = 0.3


[Material_Plastic]
Materials = CSR2_Interior
BrightnessAdjustment = 0.32
Reflectance = 0.45
Smoothness = .65

[Material_Plastic]
Meshes =GEO_GLASS_FRAME_SUB0
Reflectance = 1
Smoothness = 1
BrightnessAdjustment = 1


[Material_Plastic]
Meshes = GEO_UNDERSIDE
Reflectance = 0
Smoothness = 0
BrightnessAdjustment = 0.1


[Material_Carbon]
Materials=CSR2_Carbon1
BrightnessAdjustment = 0.3
DetailScale = 180

[Material_Carbon]
Materials=CSR2_Carbon2M
BrightnessAdjustment = 0.5


[Material_InteriorPBRDetail]
Materials=CSR2_Carbon1M
BrightnessAdjustment = 0.4
Reflectance = 0.2
DetailScale = 45

[Material_LeatherDetailed]  ;;;; Dash
Materials = Leather_main
BrightnessAdjustment=0.5
Smoothness = 0.0
Reflectance = 0.002
ApplyTilingFix = 1
HasDetailNormals = 1
DetailNormalBlend = 1
DetailScale = 60
DetailNormalPBRFormat = 1
DetailNormalTexture = texture/leather_03_nm.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.1
DetailNormalPBRReflectance = 0.05

[Material_LeatherDetailed]  ;;;; Steering Wheel
Materials = Leather_swheel
BrightnessAdjustment=0.5
Smoothness = 0.0
Reflectance = 0.002
ApplyTilingFix = 1
HasDetailNormals = 1
DetailNormalBlend = 1
DetailScale = 9
DetailNormalPBRFormat = 1
DetailNormalTexture = texture/leather_03_nm.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.1
DetailNormalPBRReflectance = 0.05

[Material_LeatherDetailed]  ;;;; Shifter
Materials = shifter_leather_skin
BrightnessAdjustment=0.5
Smoothness = 0.0
Reflectance = 0.002
ApplyTilingFix = 1
HasDetailNormals = 1
DetailNormalBlend = 1
DetailScale = 1
DetailNormalPBRFormat = 1
DetailNormalTexture = texture/leather_03_nm.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.1
DetailNormalPBRReflectance = 0.05

[Material_Velvet_v2]
Materials= 
BrightnessAdjustment=0.05
DetailScale = 20
DetailTexture = 15
Reflectance = 0.0
Smoothness = 0.3

[Material_Velvet_v2]
Materials= Alcantara
BrightnessAdjustment=0.07
DetailScale = 25
DetailTexture = 8
Reflectance = 0.0
Smoothness = 0.3



>>>>>> EXTERIOR <<<<<<<<





[Material_Plastic]
Materials=RedDetail
BrightnessAdjustment = 0.65
Smoothness = 0.75
Reflectance = 0.15

[Material_Plastic]
Meshes=GEO_RIM_RF_SUB003, GEO_RIM_RF_SUB1, GEO_RIM_RF_SUB005, GEO_RIM_RF_SUB007
BrightnessAdjustment = 1
Smoothness = 0.45
Reflectance = 0.15

[Material_Plastic_v2]
Materials= CSR2_Light
BrightnessAdjustment = 0.1
Smoothness = 0.65
Reflectance = 0.25

[Material_InteriorPBRDetail]
Materials=CSR2_Light1
BrightnessAdjustment = 1



[Material_Metal]
Materials= Radiator

[Material_InteriorPBRDetail]
Materials = CSR2_Wheel1B_Rim


[Material_Plastic]
Materials=Tyres
BrightnessAdjustment = 0.65
Smoothness = 0.75
Reflectance = 0.35
DetailTexture = 0



[Material_Chrome]
Meshes = GEO_Headlight_Chrome
BrightnessAdjustment = 1
DetailScale = 0
Metalness = 0.25
Reflectance = 0.25
LocalReflectionsSharpness = 0.75
DetailTexture = 1
Smoothness = 0.85




[Material_Plastic_v2]
Materials =  CSR2_ManufacturerPlate
BrightnessAdjustment = 0.25
Smoothness = 0.45
Reflectance = 0.35

[Material_InteriorPBRDetail]
Materials=CSR2_Engine
BrightnessAdjustment = .25
Smoothness = 0.35
Reflectance = 0.05







[Material_Plastic]
Materials=door_seals
BrightnessAdjustment = 0.05
Smoothness = 0.5
Reflectance = 0.1


[Material_Plastic]
Materials=wiper_metal
BrightnessAdjustment = 0.035
Smoothness = 0.35
Reflectance = 0.18

