#############################  GLOWING EMISSIVES #############################

[EXTRA_FX] 
MASK_GBUFFER = GEO_GLASS_HEADLIGHTS, Object2082, GEO_GLASS_TAILLIGHTS_SUB1, Object2062, GLASS_Displays

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; glowing emissives
MESHES = GEO_HEADLIGHT_LED_0, GEO_HEADLIGHT_LED_1, GEO_HEADLIGHT_LED_2, GEO_HEADLIGHT_LED_3, GEO_HEADLIGHT_LED_4, GEO_HEADLIGHT_LED_5, GEO_HEADLIGHT_LED_6, GEO_HEADLIGHT_LED_7, GEO_HEADLIGHT_LED_8, GEO_HEADLIGHT_LED_9, GEO_HEADLIGHT_LED_10, GEO_HEADLIGHT_LED_11, 
COLOR = 1, 1, 1.3, 1.0
DIRECTED = 0
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.14
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; glowing emissives
MESHES = GEO_LIGHTS_F
COLOR = 1, 1, 1.3, 3
DIRECTED = 1
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.1
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; glowing emissives
MESHES = GEO_LIGHTS_HI_F
COLOR = 1, 1, 1.3, 0.6
DIRECTED = 1
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.08
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; glowing emissives
MESHES = Object2012, TAILLIGHT_0, TAILLIGHT_1, TAILLIGHT_2, TAILLIGHT_3, TAILLIGHT_4, TAILLIGHT_5, TAILLIGHT_6, TAILLIGHT_7, TAILLIGHT_8, TAILLIGHT_9, TAILLIGHT_10, TAILLIGHT_11, TAILLIGHT_12, TAILLIGHT_BAR_0, TAILLIGHT_BAR_1, TAILLIGHT_BAR_2, TAILLIGHT_BAR_3, TAILLIGHT_BAR_4, TAILLIGHT_BAR_5, TAILLIGHT_BAR_6, TAILLIGHT_BAR_7, TAILLIGHT_BAR_8, TAILLIGHT_BAR_9, TAILLIGHT_BAR_10, TAILLIGHT_BAR_11, TAILLIGHT_BAR_12, TAILLIGHT_BAR_13, TAILLIGHT_BAR_14
COLOR = 3, 0.5, 0.1, 0.2
DIRECTED = 0
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.1
SPLIT_ELEMENTS = 1



[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; CLUSTER
MESHES = cluster, cluster_sport, cluster_NavSmall
COLOR = 1, 1, 1, 0.2
DIRECTED = 1
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.14
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; NAV
MESHES = nav, nav003
COLOR = 1, 1, 1, 0.3
DIRECTED = 1
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.14
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; NAV
MESHES = GEO_CONSOLE_EM_02, GEO_CONSOLE_EM_01, GEO_SWHEEL_EM_01, Object20805, GEO_DOOR_EM_02, GEO_INT_EMISSIVE_SUB0
COLOR = 1, 1, 1, 0.03
DIRECTED = 1
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.15
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; NAV
MESHES = GEO_AMB_LIGHT_DASH_LOGO
COLOR = 1, 1, 1, 0.2
DIRECTED = 0
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.15
SPLIT_ELEMENTS = 1


[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; NAV
MESHES = GEO_AMB_LIGHT_DASH_UNDER1
COLOR = 1, 1, 1, 5
DIRECTED = 1
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.20
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; NAV
MESHES = GEO_AMB_LIGHT_DOOR_L, Object20810
COLOR = 1, 1, 1, 0.8
DIRECTED = 0
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.15
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] ;;;;;;;;;; NAV
MESHES = GEO_AMB_LIGHT_SUB2, Object1819, GEO_AMB_LIGHT_SUB1, GEO_AMB_LIGHT_SUB2, GEO_AMB_LIGHT_SUB3, GEO_AMB_LIGHT_SUB4
COLOR = 1, 1, 1, 0.3
DIRECTED = 0
INTERIOR_ONLY = 0        ; show up for interior views only
EXTERIOR_ONLY = 0 
RANGE = 0.15
SPLIT_ELEMENTS = 1


