[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini

CarPaintMaterial = CARPAINT, CARPAINT2

[Material_CarPaint_Metallic]

[DATA]
DISABLE_LIGHTSINI=0

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[REFLECTIONS_FX]
MASK_GBUFFER = body_spriteParts, FOGLIGHTS_EMISSIVE, HEADLIGHTS_EMISSIVE, BRAKE_EMISSIVE, BRAKE_THIRD_EMISSIVE

[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[Material_Metal_v2]
Materials = ext_plate_screws
DetailScale = 1
DetailNormalBlend = 1
CubemapReflectionBlur=1
Brightness = 0.5
Metalness = 0.1
Reflectance = 0.1

DetailNormalTexture = Plate_NM.dds

[LIGHT_HEADLIGHTS]
DIRECTION=0, 0, 1
MIRROR=0.505
POSITION=0, 0.935, 2.14

[AUDIO_VOLUME]
ENGINE_EXT = 0.35

[EMISSIVE_LIGHT_...]
NAME = PLATE_LIGHTS
COLOR = 7,5,3, 5

[LIGHT_LICENSEPLATE]
ACTIVE=0

[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
COLOR = 1,0.8,0.6, 5
POSITION=0, 0.544, -2.25
MIRROR=0.312
SPOT=180
RANGE=0.35
DIRECTION=-1, -0, -0.
INTERIOR_ONLY=0
EXTERIOR_ONLY=1
AFFECTS_TRACK=0
FADE_AT=100

[Material_Plastic]
Materials=DARK
DetailScale=0