[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini

CarPaintMaterial = CARPAINT

[Material_CarPaint_Metallic]

[DATA]
DISABLE_LIGHTSINI=0

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[REFLECTIONS_FX]
MASK_GBUFFER = fb_n_spriteParts, FOGLIGHTS_EMISSIVE, HEADLIGHTS_EMISSIVE, tl_ef, BRAKE_THIRD_EMISSIVE

[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[Material_Metal_v2]
Materials = ext_plate_screws
DetailScale = 1
DetailNormalBlend = 1
CubemapReflectionBlur=1
Brightness = 0.5
Metalness = 0.1
Reflectance = 0.1

DetailNormalTexture = Plate_NM.dds

[LIGHT_HEADLIGHTS]
DIRECTION=0, 0, 1
MIRROR=0.647
POSITION=-0, 0.664, 1.83

[AUDIO_VOLUME]
ENGINE_EXT = 0.35
TURBO = 0
TURBO_BOV = 0

[LIGHT_LICENSEPLATE]
ACTIVE=1
COLOR=1, 0.9, 0.8, 3
LAYOUT=TWO_ON_TOP
OFFSET=0, 0.00, -0.01
RANGE=0.3
FADE_AT=100

