[INCLUDE]
[INCLUDE: common/no_popup_lights.ini]
[INCLUDE: common/selflighting.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/materials_carpaint.ini]
[INCLUDE: common/materials_interior.ini]
[INCLUDE: lights.ini]
[INCLUDE: PBR.ini]
[INCLUDE: refraction.ini]
[INCLUDE: analog_indicators.ini]
[INCLUDE: exhaust.ini]



------------------------------------------

[Material_Glass]
Materials = CSP_PLASTIC_ORN
ThicknessMult = 1
BrightnessAdjustment = 0.5
Desaturate = 0
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 128
ExteriorGlassTintedMaterials = EXT_GLASS

[Material_Glass]
Materials =EXT_GLASS
ThicknessMult = 3
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 1
BrightnessAdjustment = 0.3
PROP_1... = ksAmbient, 0.1

-----------------PBR------------------------

[Material_Metal_v2] 
Materials =inter
Metalness = 2
BrightnessAdjustment = 0.8
DetailScale =50
Reflectance = 0.1

[Material_Metal_v2] 
Materials =Metal Plate,Hardware
Metalness = 0.6
BrightnessAdjustment = 0.2
DetailScale =10
Reflectance = 0.1

[Material_Metal_v2]
Materials =exh
Metalness = 2
BrightnessAdjustment = 0.8
DetailScale = 0

[Material_Metal_v2]
Materials =Material #8624
Metalness = 2
BrightnessAdjustment = 0.8
DetailScale = 0

[Material_Metal_v2] 
Materials = INT_STEER_METAL,INT_STEER_BRUSHED,int_doorhandle_chrome
Metalness = 0.3
BrightnessAdjustment = 0.2
DetailScale =0
Reflectance = 0.1

[Material_Carbon]
Meshes = Mirror Housing
Brightness =0.3
ClearCoatF0 = 0.3
CubemapReflectionBlur = 0,0
DetailScale = 100

[Material_MetalOld_v2]
Materials = Taillignt_REDChome
Smoothness = 1
Metalness = 1
Reflectance = 0.2
Brightness = 0.4gaw
DetailNormalBlend = 0
CubemapReflectionBlur = 1
PROP_22=pbReflectionBlurEnv, -5
HasDetailNormals=-1

[Material_Aluminium_v2]
Materials = Taillignt_Chome, Taillignt_CENTER_NM
Smoothness = 1
Metalness = 1
Reflectance = 1
BrightnessAdjustment = 0.2
DetailNormalBlend = 0
CubemapReflectionBlur = 0
PROP_22=pbReflectionBlurEnv, -5
HasDetailNormals=-1

[Material_Metal_v2]
Materials = ext_plate_screws
DetailScale = 1
DetailNormalBlend = 1
CubemapReflectionBlur=1
Brightness = 0.5
Metalness = 0.1
Reflectance = 0.1
DetailNormalTexture = Plate_NM.dds

[Material_Glass]
Materials = RYO_GLASS
IOR = 2.2
ThicknessMult = 1.0
ProfileFix = 0.05
MaskPass = 3
MaskPassColor = 0, 0, 0
ExtraLightsAdjustment = 0

[Material_PhotoelasticGlass]
Materials = hl_glass_supermade
Meshes = supermade_glass
FilmIOR = 3.2
PhotoelasticityMult = 0.2
PhotoelasticityBaseScale = 8


[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = pintura, SA3RRING, Material_#203, Material #4, Endless_calipers
DisableDev = 0
