[HEADER]
VERSION=1

[BASIC]
WHEELBASE=2.895							; Wheelbase distance in meters
CG_LOCATION=0.48							; Front Weight distribution in percentance

[ARB]
FRONT=30000							; Front antiroll bar stifness. in Nm
REAR=7000								; Rear antiroll bar stifness. in Nm


[FRONT]
TYPE=DWB
BASEY=-0.10								; Distance of CG from the center of the wheel in meters. Front Wheel Radius+BASEY=front CoG. Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.602								; Track width in meters (from pivot 3D placement of the 3d model of a wheel)
ROD_LENGTH=0.080					; push rod length in meters. positive raises ride height, negative lowers ride height.
HUB_MASS=70							; masse sospese anteriori
WBCAR_TOP_FRONT=0.328, 0.0885, 0.1111
WBCAR_TOP_REAR=0.325, 0.0644, -0.1717
WBCAR_BOTTOM_FRONT=0.4655, -0.2202, 0.2058
WBCAR_BOTTOM_REAR=0.4627, -0.1912, -0.1765
WBTYRE_TOP=0.131, 0.1178, -0.0174
WBTYRE_BOTTOM=0.0967, -0.1738, 0.0244
WBCAR_STEER=0.4503, -0.1092, 0.1593
WBTYRE_STEER=0.0941, -0.071, 0.19930
TOE_OUT=0.000						; Toe-out expressed as the length of the steering arm in meters
STATIC_CAMBER=-0.5						; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game
SPRING_RATE=65000						; Wheel rate stifness in Nm. Do not use spring value but calculate wheel rate
PROGRESSIVE_SPRING_RATE=5000			; progressive spring rate in N/m/m
BUMP_STOP_RATE=90000						; bump stop spring rate
BUMPSTOP_UP=0.080						; meters to upper bumpstop from the 0 design of the suspension. range of suspension travel in bump is bump+rodlength
BUMPSTOP_DN=0.100						; meters to bottom bumpstop from the 0 design of the suspension
PACKER_RANGE=0.070						; Total suspension movement range, before hitting packers
DAMP_BUMP=10600							; Damper wheel rate stifness in N sec/m in compression
DAMP_FAST_BUMP=1800
DAMP_FAST_BUMPTHRESHOLD=0.100
DAMP_REBOUND=8375						; Damper wheel rate stifness in N sec/m in rebound
DAMP_FAST_REBOUND=2485
DAMP_FAST_REBOUNDTHRESHOLD=0.100

[REAR]
TYPE=DWB
BASEY=-0.095									; Distance of CG from the center of the wheel in meters. Rear Wheel Radius+BASEY=Rear CoG  Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.605
ROD_LENGTH=0.070						
HUB_MASS=70	
WBCAR_TOP_FRONT=0.3793, 0.0459, 0.0816
WBCAR_TOP_REAR=0.3701, 0.1044, -0.1316
WBCAR_BOTTOM_FRONT=0.5126, -0.1998, 0.1336
WBCAR_BOTTOM_REAR=0.5126, -0.2048, -0.254
WBTYRE_TOP=0.1752, 0.1298, -0.0451
WBTYRE_BOTTOM=0.1171, -0.2166, -0.0038
WBCAR_STEER=0.5126, -0.2048, -0.400
WBTYRE_STEER=0.117, -0.2166, -0.400
TOE_OUT=0.0015
STATIC_CAMBER=-2.0
SPRING_RATE=55000
PROGRESSIVE_SPRING_RATE=5000
BUMP_STOP_RATE=90000
BUMPSTOP_UP=0.060
BUMPSTOP_DN=0.065
PACKER_RANGE=0.085
DAMP_BUMP=9851
DAMP_FAST_BUMP=2875
DAMP_FAST_BUMPTHRESHOLD=0.100								
DAMP_REBOUND=12770
DAMP_FAST_REBOUND=3600
DAMP_FAST_REBOUNDTHRESHOLD=0.100


[GRAPHICS_OFFSETS]
WHEEL_LF=-0.0					;Left front graphical offset of the wheel positioning in the x axis (width). + is left - is right movement
SUSP_LF=-0.0					;Left front graphical offset of the suspension positioning in the x axis (width). + is left - is right movement
WHEEL_RF=0.0					; Right front as above
SUSP_RF=0.0					; Right front as above
WHEEL_LR=-0.0					; Left rear as above
SUSP_LR=-0.0					; Left rear as above
WHEEL_RR=0.0			; Right rear as above
SUSP_RR=0.0					; Right rear as above

[DAMAGE]
MIN_VELOCITY=40				; MINUMUM VELOCITY TO START TAKING DAMAGE
GAIN=0.0003					; AMOUNT OF STEER ROD DEFLECTION FOR IMPACT KMH
MAX_DAMAGE=0.05			; MAXIMUM AMOUNT OF STEER ROD DEFLECTION ALLOWED
DEBUG_LOG=1					; ACTIVATES DAMAGE DEBUG IN THE LOG


[Material_Leather_v2]
Materials = leather_1
DetailScale = 40
DetailNormalTexture = common/pbr_leather_bumpy.dds
DetailNormalIntensity = 3
DetailNormalPBRSecondaryColor = 0.1, 0.1, 0.1, 0.2
Reflectance = 0.3
UseClothShading = 1
ClothSheenColor = 1, 1, 1, 1
BrightnessAdjustment = 0.25